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  <ul>
<li class="navelem"><b>sc2</b></li><li class="navelem"><a class="el" href="classsc2_1_1_debug_imp.html">DebugImp</a></li>  </ul>
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<div class="title">sc2::DebugImp Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>, including all inherited members.</p>
<table class="directory">
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>debug_box_</b> (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>debug_kill_tag_</b> (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>debug_line_</b> (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>debug_sphere_</b> (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>debug_state_</b> (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>debug_text_</b> (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>debug_unit_</b> (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DebugBoxOut</b>(const Point3D &amp;p_min, const Point3D &amp;p_max, Color color=White) override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DebugCreateUnit</b>(uint32_t unit_type, const Point2D &amp;p, uint32_t player_id=1, uint32_t count=1) override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DebugCreateUnit</b>(UNIT_TYPE unit_type, const Point2D &amp;p, uint32_t player_id=1, uint32_t count=1) (defined in <a class="el" href="classsc2_1_1_debug_interface.html">sc2::DebugInterface</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_interface.html">sc2::DebugInterface</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DebugEnemyControl</b>() override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DebugFastBuild</b>() override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DebugGiveAllResources</b>() override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DebugGiveAllTech</b>() override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DebugGiveAllUpgrades</b>() override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DebugGodMode</b>() override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DebugIgnoreFood</b>() override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DebugIgnoreMineral</b>() override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DebugIgnoreResourceCost</b>() override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DebugImp</b>(ProtoInterface &amp;proto, ObservationInterface &amp;observation) (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DebugKillUnit</b>(uint64_t tag) override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DebugLineOut</b>(const Point3D &amp;p0, const Point3D &amp;p1, Color color=White) override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DebugNoCooldowns</b>() override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DebugShowMap</b>() override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DebugSphereOut</b>(const Point3D &amp;p, float r, Color color=White) override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DebugTextOut</b>(const std::string &amp;out, Color color=White) override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DebugTextOut</b>(const std::string &amp;out, const Point2D &amp;pt_virtual_2D, Color color=White) override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DebugTextOut</b>(const std::string &amp;out, const Point3D &amp;pt3D, Color color=White) override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>observation_</b> (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>proto_</b> (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SendDebug</b>() override (defined in <a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_debug_imp.html">sc2::DebugImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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